Our talents

At Laboludic, we think of each game as a work of art, with passion and attention to detail. All games are born from a meeting between an author and a publisher. We explore the four corners of the world to find the most ingenious game systems, born from the imagination of the authors. Then, the illustrators take over, sculpting each game to make it a separate piece, a real object of attachment.

These artists infuse our games with their own vibe, dressing them with incomparable elegance and personality. We are extremely proud to collaborate with so many exceptional talents and thank them for their essential role in building our catalog. Join us on this exhilarating adventure, where every game is a celebration of creativity and excellence!

Richard Brault

Former consultant for Horn Abbot owner of Trivial Pursuit.

David Paput

As a lover of life, I only design the game for the sharing experience...

Owen Davey

Owen Davey is an award-winning illustrator from the United Kingdom.

Sander Legrand

Originally from Antwerp, Belgium, Sander Legrand founded the Gravual studio.

Ben Newman

Ben Newman has developed a distinct aesthetic over the years,...

Aurélien Jeanney

Aurélien Jeanney is an illustrator, graphic designer and motion designer.

Cruschiform

Recognized as an artistic director by the biggest luxury brands...

Ryan Chapman

Over time, I feel like more of a graphic designer than an illustrator.

Maud Chalmel

Maud first set foot in a game box in 2015 with Siggil.

Kim Lawler

Kim Lawler is a graphic designer and illustrator based in Baltimore.

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