Ségolène and Jean-Paul Monnet
Ségolène creates, analyzes and comments, while Jean Paul imagines...
At Laboludic, we think of each game as a work of art, with passion and meticulousness. All games are born from a meeting between an author and a publisher. We explore the four corners of the world to find the most ingenious game systems, born from the imagination of the authors. Then, the illustrators take over, sculpting each game to make it a separate piece, a true object of attachment.
These artists infuse our games with their own vibe, dressing them with incomparable elegance and personality. We are extremely proud to collaborate with so many exceptional talents and we thank them for their essential role in building our catalog. Join us in this exhilarating adventure, where each game is a celebration of creativity and excellence!
Ségolène creates, analyzes and comments, while Jean Paul imagines...
Corentin Lebrat is a French board game author.
Pascal created his first board game in primary school.
Martin has been a full-time game designer since 2011.
From time to time I put the hammer down on the anvil.
Graduated in Games Library via FM2J and fan of Backgammon.
Former consultant for Horn Abbot owner of Trivial Pursuit.
I always loved playing board games as a child.
As a lover of life, I only design the game for the sharing experience...
Michel Verdu is a Franco-Ecuadorian illustrator
Owen Davey is an award-winning illustrator from the United Kingdom.
Originally from Antwerp, Belgium, Sander Legrand founded the Gravual studio.
Ben Newman has developed a distinct aesthetic over the years,...
Aurélien Jeanney is an illustrator, graphic designer and motion designer.
Recognized as an artistic director by the biggest luxury brands...
Over time, I feel like more of a graphic designer than an illustrator.
Maud first set foot in a game box in 2015 with Siggil.
L'Atelier Cartographik is a creative studio at the intersection...
Kim Lawler is a graphic designer and illustrator based in Baltimore.